Only on the rarest of occasions does an anime come along that truly
grabs me and elevates itself above mere entertainment and into the
realms of gripping television. Gurren Lagann did this with frightening
ease, not with complexity or depth of its storyline, nor with its
technical excellence, or innovation, but with its boldness, energy,
sense of humour, and heart. Some people may be put off with the degree
of silliness the show never ceases to deliver, or at least be deterred
from becoming deeply invested in the plot or its characters, but being
the sucker for just this kind of shameless splendour and over-the-top theatrics,
I took to it with enthusiasm, and came out of it with a strong sense of
appreciation for the fun that the show delivered from week to week.
Gurren Lagann is the kind of series that you may scoff at while you’re
watching it, or laugh at its unapologetically ridiculous antics, but
which still leaves you craving the next episode. I became so swept up in
the show’s passion and heavy-handed charm that I quickly learned to
turn my brain off and just go along with the ride. And this is how
Gurren Lagann is best enjoyed, with an open-mind and a desire to sit
back and enjoy yourself; if you can’t refrain from cynicism or
pretentiousness, you likely won’t enjoy the show. I also recommend that
the series is not watched as marathon fodder, in fact I’m not sure you
can truly capture the same experience if you missed out on watching it
on a week-by-week basis.
But the show is not just for action junkies and comedy fanatics; it may
have more than its share of explosion-riddled skies, sexual innuendo and
galaxy-sized mecha, but more than that the show is somehow able to
endear the viewer to its characters through all the furore and anarchy
of the plot - and it is not afraid to cash in on that either. The
characters are all really fun to watch, each of them flamboyant and
charismatic in their own peculiar way, and on top of that, the series
weaves in a good amount of sincere character development almost without
the viewer noticing. Kamina, in particular is instantly likeable and
memorable as the unstoppable and inspired leader of the group that the
show revolves around. His unquenchable determination and guts are what
really caught me into the series to begin with - one cannot help but
stand alongside the other characters in the show with their reverence
for him. More than being a likeable gang, the characters are used to
great dramatic effect; the show has a number of dramatic peaks over its
course that won’t easily fade from my memory. Simon’s transformation
from a cowardly underling of Kamina, to an empowered and confident hero
is also a key part of the story, and it is handled acceptably, though
not quite believably. For that type of theme, I defer to Eureka 7’s
development of its protagonist, Renton.
Furthermore, the story itself, while inarguably simplistic, revolves
around a strong moral core, with themes that are challenging at times
and rousing at others. The use of metaphor is vastly overdone, but
revelations further into the show made me appreciate the central “drill”
metaphor a bit more. My actual interest in the plot varied throughout
the series, starting off quite high with the intrigue of the mysterious
new world and the immediate threat of the Beastmen, and cooling off
until the post-timeskip story kicked in, which introduced a more serious
and challenging feel to the series and hence boosted my interests once
again. The pacing is probably my biggest complaint for the show, as the
constant action, ironically, became tedious at times, particularly in
the build-up to the climactic episode 15. The show may always have a
sense of fun, but it is inconsistently gripping.
The animation, episode 4 aside (whose director was later fired -
although that’s another story), is brimming with vigour and vitality; it
is not always consistent, and rarely very detailed, but it seems to
adjust itself to the mood of the show in a very unsubtle but fitting
manner. There were a number of blatant shortcuts that were used during
many of the battle sequences that I couldn’t help but notice, but given
the ‘epic’ nature of the show, it is difficult to expect top-class
animation right the way through. At times, the art and animation are
genuinely amazing, and there is no denying that this was an ambitious
and costly undertaking by the usually self-preservational GAINAX. An
extra boost of cel detail would have welcome but probably impractical
from a budgetary perspective.
The music for the show is much like the show itself, in that it’s hard
to take seriously, but it is unavoidably engaging. Rather than cinematic
type of score work, the show is packed with insert songs and a handful
of key piece of theme music. I am appreciative of the way the music was
distributed throughout the series, with new music being added to the mix
right up until the end. This prevented it from stagnating. A few of the
tracks are stand-out pieces of music, and are used in the show to give
it a genuine boost of captivation and emotion. In particular, the main
heroic theme of the show never fails to rouse me into a high-spirited
love for the series.
At times powerful, almost always senselessly fun, and with a strong
moral core top its themes and story, Gurren Lagann is the highlight of
2007, and an anime worthy of anyone’s viewing. Far from flawless, yet
somehow rarely flawed, this anime series is inexplicably lovable for
those who are easily hooked in by unsubtle fun. Gurren Lagann has
something for everyone, and as such I recommend it to everyone. However,
I think it appeals more directly to a male audience with its badassery
and male hero role models.
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