This series is overrated on this site. That is to say, with 110
episodes, your vote only counts after you've seen 22 episodes, almost a
full season, and those who don't like this show probably won't wait for
22 episodes to decide.
Which is a shame, as it's only after about 20 episodes that this series
progresses from something that is slow, somewhat overly bombastic, and
hinting at more to come to show itself to be one of the most intelligent
pieces of anime that's been made to date.
When I say 'intelligent', I don't mean it to be cunning, surprising the viewer with unsuspected plot lines
or new angles to view something. Nor does it delve deeply into some
obscure theory of science or arts, bombarding the viewer with ideas he
couldn't have come up with himself. In fact, there's absolutely nothing
in this series that is wholly unexpected or very deep. What it has,
though, is a sense of scale that's unsurpassed in any anime - or, for
that matter, any television show - I've seen.
Legend of the Galactic Heroes centers around - you guessed it - a bunch
of people who, according to populace at large that inhabits the
fictional future this series plays in, are of heroic proportions. That
is to say, heroic in a very classical sense, being possibly a negative
thing as well as a positive.
The series is set in a future wherein the universe known to man is
divided into two camps, the aristocratic and absolutist Galactic Empire,
and the democratic Free Planets' Alliance, who have been embroiled in a
war for some time, seemingly
being evenly matched. This balance is shattered when a military genius
with a far-reaching ambition rises on the Imperial side, prompting the
Alliance to, somewhat grudgingly, give ever greater backing to the most
capable officer on their own side. Both men surround themselves with
able staff, who become legends in their own right.
It sounds like your average hero of freedom-versus-tyrant story, but it
turns out to be anything but. First of all, the heroes do have a sense
of their own importance, but also the sense to question whether they are
all that special, or whether the circumstances of their times have just
brought them to a spotlight which people equal to them could never have
aimed at. More importantly, the main question on which the whole series
hinges remains an open one. This question is the age-old one of which
is better, autocracy or democracy, the problem being that a good
autocracy is usually better than a good democracy, but a bad autocracy
being worse than a bad democracy. Within the happenings of the show, it
becomes apparent that, militarily speaking, at least, a good autocracy
has an edge over democracy in terms of speed and decisiveness, and this
shows in how the series progresses.
A large part of the series is devoted to showing the war and its
subsequent smaller-scale rumblings. The war is fully shown from the side
of the commanding officers - one of only a very few shows to do so -
and does show an appropriate sense of scale. With battles involving
thousands of battleships and millions of men, simple depictions of
large-scale tactics take the place of views of the battlefield itself,
and a considerable part of the show is, laudable, devoted to discussions
on logistics and military intelligence.
A larger part still, though, is devoted to discussions on politics, all
within the greater autocracy versus democracy question. Again, these
thoughts never go very deep, but what strikes one is that so very many
possible variables are brought up. Almost any motive of rulers or the
general populace that might affect a political decision is included at
some point in the show, making me at least think to myself: 'They even
thought of thát one.' The show does tend, here and there, to lean toward
the old 'good soldier, bad politician' cliché, but, overall, it really
lacks a clear villain, instead showing each possible side (apart,
perhaps, from religious fanatics) from every possible angle. Moreover,
all this is shown within a future universe that is highly consistent
over the full 110 episodes, even if differences between the warring
sides tend to be somewhat exaggerated: in many cases whole societies
seem to act a bit too much according to a somewhat radical ideology,
only to make their following actions be true to form.
This being true to form applies also to most of the actions that, at
first glance, seem to be overly dramatical, in the first place many of
the actions of the dozen or so main protagonists. However, when thinking
about the how and why of their actions, it usually becomes clear that
they cannot have but acted as they did, according to cultural mores and
individual character. A case in point would be the reliance of many
Imperial officers on the character of some military commander to predict
his battlefield tactics. This would seem lunacy, until it is remembered
that the Imperial commanders are a tight-knit group, mostly of noble
birth, and known to each other: each commander would know the
peculiarities of all others, which become all the more predictable as
the importance of gaining personal glory and honour in battle are taken
into the equation.
This reliance on known characteristics of all personalities is also
possible because the characters don't evolve all that much. Now, I've
never understood why 'character progression' in general seems to mean
having characters make a full volte-face, and I am, in fact, happy with a
series that shows all characters as being fully grown, and fixed in
their ways. Each has a specific role to play, and a mind-set that might
be predictable, but is, again, true to form. This doesn't make the
character shallow. Far from it: their characteristics mean that each
takes a single position to a fitting extreme, making for interesting
differences between the characters, and accompanying differences in
outlook.
That said, it is indeed true that the characters may be somewhat flat,
and quite a few seem to be included only to show a different point of
view toward a specific situation or theory, but it is exactly this
relative flatness that makes it possible for them to discuss so many
situations.
As for the art, it is old and outdated, but that can't be held against
the show. It is a shame that, mainly in the first season, the series is
at times simply bad: persons walk in an awkward way, scenes are
recycled, and even relative positions of facial structures change from
frame to frame. There's no excuse for that. Technically, though, the art
definitely gets better during the course of the show.
In fact, the show being old might be a boon. The creators have opted to
make the drawing style relatively realistic, which fits the series
splendidly. One has only to look at the manga to see how different it
could have been: the style of the manga doesn't fit the show at all.
Real points have to go to the design. Again, nothing is really
innovative, from the spaceships to the almost 19th century looking
setting to the uniforms of the soldiers. It is, however, solid, and
consistent, and really brings the world to life.
The music is outstanding. It mainly consists of generally well-known
classical compositions, which, granted, have been often used before, but
never have they been used to such splendid effect: especially the use
of pieces during battle sequences, fitting the individual scenes to the
music, is a joy to watch.
As a whole, Legend of the Galactic Heroes never tries to be overly deep,
and, though it tends to be somewhat bombastic, never loses itself to
any glorification. It is slow and quite meticulous, focusing on a lot of
details, and consists for the largest part of dialogue, not action. The
story progresses slowly, and only after about a season's worth of
episodes the real story starts to evolve.
And this show never, ever tries to evoke an emotional response. The
whole series is based on having the viewer have an intellectual
understanding of what happens, not an emotional one. There are, thus, no
cheap tricks to elicit emotional response, nothing overly dramatic
(barring a few strokes of bombast), and no characteristics that make a
main protagonist or villain.
I can only applaud this, considering it a feat to produce such a good
series without relying on drama. Legend of the Galactic Heroes is, in
this sense, the absolute antithesis of my other personal favourite, Le
Portrait de Petit Cossette, appealing to the rational side of the
viewer, even when the protagonists act with all their vaunted 'foppery
and whim'.
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