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Showing posts with label chihayafuru. Show all posts
Showing posts with label chihayafuru. Show all posts

Thursday, July 18, 2013

Chihayafuru Review



Story:

In the beginning, the story seemed boring. Predictable. Like a boat streaming across still water. It was lifeless, and simple. I expected it to be like any other Anime with a swindle of a romance eclipsed by the ever flamboyant facade of a sport or activity.

But somewhere, as the series progressed, it seemed to evolve. It seamlessly grew to something more, something beyond the natural limits of a story. It wasn't plagued with typical conflicts or unrequited desires, it was like a light that slowly lit itself brighter and brighter, unblocked by the trends of literature and expectation. Barriers that innately shackled a series' potential seemed to fade away, and every climactic moment that the characters felt was somehow shared with the viewer. As if a crescendo of realization would slay you alongside them.

All in all, it was about the sport, Katura. And, you'd think: "Well, if its just about a sport its not like anything interesting can happen." But somehow, it was different. The sport was a sort of catalyst that helped the characters not only develop towards one another, but it opened the door for an entire world that we all seem to forget, as if blinded by the mundane trudge of life.

The competitive aspect of the game, which yearned for such a demand of stamina seemed to be later eclipsed by the "true" virtue hidden within the sport. Yes, what the beginner sees, and the masters forget: The poetry. Such an attribute slowly became the mortar that gave new meaning to each simple issue that arose during the characters' failures.

It was seamless as we learned with them, through their desperation and hardship; their envy and willpower. The goals kept increasing, and aspirations began to soar, capping only at what the characters truly wanted.

Rating: 10.
tl;dr:
Romance. Friendship. Deeper revelations. Aspiration oriented. Perseverance through strength. No text box storytelling. Failure.

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Art:

The art in this show was interesting. It had primarily bold lines, and definitely took some getting used to. But now that I finished it, I really couldn't imagine this anime any other way.

The thing is, since this show is so off on a tangent in the first place, it seemed necessary to break the norm.

However, I will say that there were moments when I wished that they wouldn't have. The fact of the matter is, the art does well for its purpose, but it seems like it was aimed at a particular niche. I guess it just comes down to personal preference, really.

Nonetheless, the art was still phenomenal. Everything down to lighting was near perfect, and facial expressions were particularly pronounced so as to invoke the true feelings of the characters. Bloom, Sparkles, Glitter, Comical Backdrops, and Chibi Moments; everything seemed in good shape.

Overall, it had a realistic feel. Which held tremors to the viewer considering the entire theme could be realistically translated into anything the viewer truly desired.

Rating: 9
tl;dr:
The art was different, but really you shouldn't have any complaints.

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Sound:

Ah. Sound.

This soundtrack is simply awe inspiring. Even now, as I write this review, I have OST 7 "Main Theme" on loop.

The music in this show was EXTREMELY good. It did very well to convey the emotions that were felt by the characters, and worked seamlessly with the art and choreography to invoke what the moments wished you to feel. To be honest, the music had a voice of its own. As if it was an entire character separate of the cast, watching the show with you, helping you along through the tears.

It sympathized with you when necessary, and laughed alongside you, guided you along the adventurous moments... It really couldn't have been any better.

Even if this show had 5 frames a second and 1980's art, I would still choke for air at how many times this musical score seems to steal your breath away.

If anything, I'll still be listening to this music many decades later. Thank you, Kousuke Yamashita.

If only I could rate this 20.

Rating: 10.
tl;dr:
Symphony. Commonly repeating motif. Varied orchestration. Light sounds mixed with heavy ensembles. Stellar composition.

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Characters:

While romance is an aspect of the story, it is merely a development feature. Note that the story is more so directed toward the love of friendship and the game itself than it is towards any romantic moments.

To start with, each character occupies a niche.

Ayase is a beauty, yet it is in vain. The moment she speaks, it is broken by her tomboyish image and personal drive. But its those very traits that reel you in. She is the joyous energy that keeps the group together, and despite her clear superiority in the game, genuinely cares for her friends, and helps aid them in their journey to pursue Karuta.

Taichi, Ayase's childhood friend, remains her loyal companion throughout the years. His mental forte is unmatched to most every player the game has ever known; even once reciting every card at random in the entire deck of 100, just because he could. His family is privileged, and he is pressured by his parents to keep at the highest tier in terms of sports and exams. His brains keep him on par with the purists that achieve their status merely due to athletic prowess. He acts as the groups motivator and leader, often amping everyone out of their slumps with "Just the right words" to turn them around.

Arata represents the reverse side to Taichi, being the poorer, lesser appreciated, segment to the story. As the story progresses, his darker past becomes realized, and he continues to become a shining beacon for Ayase.

There is a triangle romance between the three of them, but remember, the show does not articulate this enough for this show to be branded as a romance.

Of course, there are a great many other supporting characters that help aid Ayase on her journey to realize herself through Katura, each having a realistic and effective back story that warps the plot in one way or another.

Rating: 10
tl;dr:
The characters were diverse, which allowed for the story to be seen through a wide spectrum. Realistic. Believable. Nothing was over exaggerated.

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Enjoyment:

Did I find this show enjoyable?

Well, in a way I did.

I felt that it was really giving a perspective about achievement I had never really thought about.

To learn meant failure, to grow stronger meant to feel hardship and to overexert yourself to what phase out the illusions to what you truly desired.

At the end of each episode, with the crescendoing music resounding with each episodic climax, I felt the overwhelming desire to watch the next.

Rating: 10
tl;dr:
It was like a ten hour long movie that always kept you drooling for more.

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Overall:

I was stunned by the hype of this show that I nearly skipped over it. And let me tell you, I ALMOST did.

And simply for the thought once existing, I regret it.

If I had passed up this show, I really would have missed out on such a masterpiece. I am shamed of myself.

I honestly cant wait to jump into Chihayafuru Season 2.

Rating: 10
tl;dr:
It was beautiful to the core. Every aspect was heartwrenchingly flawless. If you have any last minute questions before watching this series, feel free to PM me.
I really don't think the world can afford to have people so many that haven't seen Chihayafuru.

Wednesday, July 17, 2013

Chihayafuru 2 Review


Twenty five more episodes worth of charming romance and competitive karuta fun? Yes please. But don't expect a balance between the two; there's more latter quantity than the former, and whether you should be satisfied or not is up to your preference!

Who expected, or even acknowledged beforehand, that the true presence of competitive karuta would be ever so fierce and exciting from its outline? Well, I sure certainly didn't when I started from season one. Karuta is more of a complicated sport than popular ones such as baseball and basketball, and the entirety of season one teaches that it requires much more than just reaction timing and memorization to win against other players. I enjoyed season one thoroughly, but watching karuta itself doesn't just hold its exciting entertainment factor by itself; there's a much larger insightful fulfillment that keeps its presence in each and every match. It's certainly more complicated than just slapping cards in front of people.

And that's what the second season is all about: Karuta, karuta, karuta! Chihayafuru 2 is a direct sequel to its previous entry, Chihaya and her team now in second year of high school. Chihaya is determined to, not only win the individual matches tournament upcoming to earn the Queen title, but to win the team tournament too, as well as establishing more members for the Mizusawa Karuta Club. It sounds difficult, and possibly silly considering it's still studying period, but this is Chihaya we're talking about; the pretty tomboy with a mind of karuta and karuta only. Who's going to stop her?

Despite being a direct sequel in terms of story, it does have its noticeable differences. Hardly any distinct features are involved mind; it's more of taking a step up on its previous features that made Chihayafuru for what it is. The central feature of the second season is the sight of karuta matches itself. If you wished for much more screen time on people competing in karuta from the first season, then you'll be delighted to know that your wish has be gracefully granted. If you're for the romance and sweet relationships though, as well as full development between the childhood friends Chihaya, Arata and Taichi, then you might be a little more unfortunate than Taichi himself.

The execution of each specific karuta match are all intense as ever. I'd say that probably more than half of the entire season covers the moments of the involvement of karuta matches, and without its sole execution the series wouldn't have been as exciting throughout. Its execution is graceful yet powerful, as well as being a little in-depth in its playful manner, from thought processes of the players themselves to tackling particular cards pronounced from the reader. Some scenes, preferably the opponents winning their cards against one another, can be striking in a single movement, maybe even breath-taking. The careful use of atmosphere and enthusiasm of winning or playing makes use of, and surpasses, the original Chihayafuru style from the first season. With the accompany of animation and the soundtrack, as well as different sorts of techniques and tactics used from each and every player, the passion and spirit created from these matches are very sensational whilst keeping the original, youthful atmosphere of the series.

But karuta isn't all just intensity in its matches. Season two explores the sport in a more exhaustive manner than the former season, and not just directly but indirectly too. Karuta is exciting because of the players themselves, but not solely because of their different levels of skill, style and tactics; it's more so as to why they're playing in the first place. Motivation, determination, pleasure, teamwork, whether its for a special someone or a particular goal, is all present in the characters of Chihayafuru. And karuta itself explores the different reasonings for lots of different players involved in the matches, which branches up the pasts and difficulties those characters have inside themselves. Realization can succeed to develop a character in a flowing manner, and that, despite it being a win or a lost, they learn something precious and important for their lives by their opponents.

It's the reason why this season, or the entirety of the series in this case, are filled with a great amount of extremely heart warming and tear worthy scenes. You'd love to cheer on one of the characters, like Chihaya, in a match to achieve her dreams, but that can't be entirely the case when the determination and reasoning of the opponent is involved too. Even when one seems in a tight or hopeless situation, you know how slump you're going to feel if the lost is given instead of a win. The motivation for each characters, even and especially side characters, are real. They're hardly one dimensional, and the match doesn't only determine if one has won or lost, but if their hard work and conviction has really paid off. The character's important speeches and actions boil down to karuta, even if slightly, and proves that the competitive sport has created a new light for these people; for something to devote and work towards to and be proud of it.

It's a plus too that the characters are in a wide range of variety, in both their motivation and personality. I can say without doubt that every single main and side character are likable and interesting, or at least from my preference. Nevertheless, there's a good deal of depth spiraled in each character, and most aren't so evidential until later on. They appear as mere opponents, not cardboard cut-outs but ones you wouldn't actually feel for if they lose. To be likable or not, they have distinct tropes that creates their characters, which are also for comedic factors which is a plus. But when their matches start, their pasts and goals begins to establish, and despite rooting for the other opponent because you've spent more time with them, your understandings for the character gets established as well. I find that the characters of the series all play out with interesting personalities, mysterious or not, and that their love for karuta is evidentially taken care of, rather than just written on the spot.

The series doesn't actually consists a whole load of content you'd expect from a two cour season. The speed of pacing is evidential throughout the series, as some matches can actually last longer than a episode or three. To consider it a problem in the fact that a little more content could've been included wouldn't be hugely anticipated, but it hardly is a problem if you consider wisely. Matches are, as explained earlier, made extremely well with a great deal of enjoyment factor, and the long scenes allows the different insights of each character to develop and to be explored. The pacing is necessary for this, as well as being able to build tension and anticipation on who would win or what will happen next. Though some of the matches can be predictable, the series focuses more on the depth of the players instead of the actual results itself, and plus it relies heavily on execution rather than shock factor, in which was a sensible decision to choose for a series like Chihayafuru.

As for the romance side of Chihayafuru, season one definitely contains a bigger portion of it. That doesn't mean to say that this season doesn't consist of no romance, but unlike the first season there are no episodes that fully dedicate the love between Chihaya, Taichi and Arata. The story behind all this continues, but doesn't develop so much throughout the series, rather it's used effectively throughout the minds of the stated characters; which leads to the motivational stories behind them that connects them to karuta in the first place. For those who side for more karuta though, it's presented in a manner that doesn't greatly effect the drama and tension in the series, so enjoyment factor would hardly be bumped down because of the romance.

Production values for the second season are not the greatest and grandest, although this is to be at least expected for 50 episodes altogether. However, animation is handled with great care and is used efficiently; both animation and sound are created well for the distinct atmosphere and style for Chihayafuru. Often, still shots are used for the usual swings and hits on the cards, but with great speed and accompany of sound and different textures of colours, as well as various effects in the scenes, it doesn't fail to look awkward or slow in any of them. Budget can look pale from far distances in shots, but when the more graceful or powerful scenes come along, the backgrounds and detail can look anything as beautiful with a fluffy aura or tension effect surrounding it, depending on the scene. It does this when necessary and makes the scenes even more memorable than it already was.

The youthful atmosphere is also accompanied by a very expressive soundtrack, applying brand new songs as well as ones from the first season. They are often orchestrated with light instruments like piano and strings, though does consists of acoustic guitars, bass and drums, and even pipes, flutes and traditional drums comes in the soundtrack. It gives a wonderful personality for the actual series to use, and although most are light-hearted or light-weighted, they're used really effectively in contrast of its atmosphere. The volume is oriented carefully so that the sound effects makes the karuta matches a lot more practical and engrossing for the viewers, building up a better experience to watch.

I'm glad series like Chihayafuru are still being aired. Produced by Madhouse and presented from the director of Cardcaptor Sakura, Chihayafuru manages to be an extremely enjoyable series with what it has to offer, not holding back with its execution on the theme of karuta. Anime doesn't necessarily need shock factor for a viewer to be surprised, and this series proves that execution is anything but less important than surprises. It's quite astonishing for me as to how much love I can express for a series I certainly didn't expect to ramble about, and especially one about a sport I have never heard of in my life until I started season one. It goes to show though that even such premises can contain a lot more potential than anime ideas that are more accessible for viewers, but fail to deliver because of its execution or lack of exploration in its concept.

I don't regret starting Chihayafuru and its sequel; the only regret I'll have is not being able to play proper competitive karuta because I'm in the entirely wrong place. But at least Chihayafuru was a charming experience, and I hope it inspires even more people out in Japan to compete in karuta than season one already has.